Teaching across diverse educational landscapes has profoundly shaped my perspective on education. Over nearly two decades, I’ve had the privilege of working in South Africa, Germany, Indonesia, India, and California. Each of these experiences provided unique insights, but it was my time in South Africa that truly highlighted the urgent need for innovative educational solutions.
In South Africa, a staggering 80% of fourth graders face significant challenges with reading comprehension. The education system introduces English as a medium of instruction only in fourth grade, creating a steep learning curve for many students. This is a stark contrast to Germany and Indonesia, where children are introduced to English at an earlier age, allowing them to build proficiency over time. Observing this disparity underscored the necessity for early, effective English language support in South Africa.
Faced with this challenge, my students and I embarked on a project to create educational materials celebrating precolonial history and cultural elements for Black Indigenous groups. Despite our efforts, we encountered a significant barrier: many students struggled to engage with the materials due to limited English proficiency. This experience highlighted the critical need for multilingual approaches—utilizing students’ native languages to bridge gaps in English and enhance their learning experience.
In an attempt to address these challenges, we developed a digital app designed to improve reading comprehension. However, we encountered another hurdle: the app’s design flaw—highlighting entire lines rather than individual words—prevented students from making essential sight-to-sound connections. This misstep underscored the importance of designing educational tools that are not only innovative but also responsive to students’ actual learning needs.
Reflecting on these experiences, I realized that I wanted to go beyond creating solutions—I needed to develop the skills to assess educational needs accurately and design effectively based on that analysis. This drive led me to pursue an Ed.S. program in Information Science and Learning Technologies, with a focus on serious games and simulation design. I recognized that by acquiring a deeper understanding of assessment and design principles, I could have a more profound impact on educational practices.
My diverse background in teaching across various educational systems uniquely positioned me to benefit from this program. The insights gained from teaching in different contexts allowed me to appreciate the complexities of educational challenges and the necessity for innovative solutions. This foundation made me eager to develop skills in assessment and design, ensuring that I could address educational needs more effectively.
The Ed.S. program has been instrumental in refining my approach to educational challenges, equipping me with the tools to design impactful solutions and make a significant difference in the field of education.
Bridging Cultures Through Game Design: From Prototype to Impact
In my advanced game design course, I developed an initial prototype titled “Cultural Chronicles.” This game aimed to integrate indigenous stories to help students learn English while reinforcing their native languages. Although the prototype was basic, it was a crucial learning tool that underscored the importance of embedding cultural elements into educational design.
Artifact: The “Cultural Chronicles” prototype provided a foundational understanding of how cultural narratives enhance educational tools. This experience built my confidence and laid the groundwork for a significant collaboration with Dr. Oprean and Tim Laning from Grendel Games. Together, we redesigned a board game called “River Guardians,” which focuses on water conservation and incorporates indigenous knowledge. This project highlighted the importance of thorough game design, demonstrating how integrating cultural and environmental themes can create impactful educational experiences.
Unveiling Insights Through Learning Analytics: Data-Driven Learning Enhancement
In the learning analytics course, I analyzed data from a study conducted at a rural school in Limpopo. Initially, my data analysis was limited to basic functions in Excel, but the course equipped me with the skills to transform this data into actionable insights. I learned to use binary information to analyze patterns in student performance, revealing that visual associations improved word recognition.
Artifact: Using Tableau, I created three visualizations that demonstrated the impact of visual aids on students’ reading abilities. This analysis helped me design educational interventions that enhanced learning outcomes by leveraging visual tools to support reading comprehension. Understanding how different types of visual aids can influence learning provided me with valuable insights into designing educational resources that effectively support student learning.
Integrating Indigenous Knowledge with Game Design: Culturally Relevant Educational Solutions
My research focused on incorporating indigenous knowledge into serious games, particularly looking at water conservation and language education. This research aimed to address gaps in the acknowledgment of indigenous knowledge within scientific and educational communities. It included perspectives from the Wapishana people of Guyana, the Ndebele in South Africa, and Frisians in the Netherlands.
Artifact: The research proposal (in progress) and subsequent design work emphasized the integration of comprehensive game design principles and theoretical frameworks, such as behavior change techniques. The proposal outlines how serious games can effectively incorporate indigenous knowledge while addressing educational and environmental issues. By applying these theories, the research aims to develop educational resources that are culturally relevant and grounded in effective game design practices. This approach not only enhances the educational tools but also aims to influence policy and practice across diverse cultural and scientific contexts, incorporating insights from Guyana, South Africa, and Friesland (Netherlands).
The Ed.S. program in Information Science and Learning Technologies has profoundly reshaped my approach to educational design and problem-solving. Before embarking on this program, my focus was primarily on addressing immediate challenges through practical solutions. However, the knowledge and skills gained have enabled me to adopt a more strategic and research-informed approach to educational innovation.
One of the most significant impacts of the program is my enhanced ability to conduct thorough needs assessments and design solutions that are both culturally relevant and evidence-based. For instance, my work on integrating indigenous knowledge into serious games has not only enriched my understanding of how to incorporate diverse perspectives but also highlighted the importance of developing educational tools that resonate with different cultural contexts. This approach has already influenced my current projects and will continue to guide my future work, ensuring that educational interventions are both impactful and inclusive.
The program has also equipped me with a deeper understanding of theoretical frameworks, such as behavior change techniques, which are crucial for designing effective educational games and interventions. By applying these theories, I am now able to create more nuanced and effective educational experiences that address both cognitive and behavioral aspects of learning. This theoretical grounding will be instrumental in shaping future projects and initiatives, particularly those focused on water conservation and language education.
Furthermore, the collaborative opportunities and practical experiences gained through the program, such as working with Grendel Games and exploring learning analytics, have broadened my perspective on the potential of educational technologies. Moving forward, I am excited to apply this knowledge in design and research to develop and implement educational solutions that address complex global challenges, from promoting environmental sustainability to enhancing multilingual education.
I am also eager to continue my academic journey through a doctoral program, where I plan to conduct rigorous research to further advance the field. The Ed.S. program has provided a solid foundation for this next step, and I am committed to exploring innovative solutions and applying my knowledge in design to drive meaningful change in education.
Overall, the Ed.S. program has not only expanded my skill set but also transformed my approach to educational design, positioning me to make a more significant and informed impact in my future work while pursuing further academic research.
© COPYRIGHT Peniel Learning 2024. TERMS & PRIVACY POLICY. Created with ❤️ by FIVE & TWO SOLUTIONS
Cookie | Duration | Description |
---|---|---|
cookielawinfo-checkbox-analytics | 11 months | This cookie is set by GDPR Cookie Consent plugin. The cookie is used to store the user consent for the cookies in the category "Analytics". |
cookielawinfo-checkbox-functional | 11 months | The cookie is set by GDPR cookie consent to record the user consent for the cookies in the category "Functional". |
cookielawinfo-checkbox-necessary | 11 months | This cookie is set by GDPR Cookie Consent plugin. The cookies is used to store the user consent for the cookies in the category "Necessary". |
cookielawinfo-checkbox-others | 11 months | This cookie is set by GDPR Cookie Consent plugin. The cookie is used to store the user consent for the cookies in the category "Other. |
cookielawinfo-checkbox-performance | 11 months | This cookie is set by GDPR Cookie Consent plugin. The cookie is used to store the user consent for the cookies in the category "Performance". |
viewed_cookie_policy | 11 months | The cookie is set by the GDPR Cookie Consent plugin and is used to store whether or not user has consented to the use of cookies. It does not store any personal data. |